Pilotwings Resort
Who: Nintendo
What: Flying game
Where: Nintendo 3DS
How much: $39.99
Nintendo surprised me during the 3DS launch. For nearly every other system launch, Nintendo's released at least one standout launch title that would help sell consoles. For Nintendo 64, it was Super Mario 64, for GameCube it was Pikmin, and for Wii it was Legend of Zelda: Twilight Princess. For 3DS, Nintendo took a different approach and released a few games that, while certainly fun, are not exactly system sellers. Pilotwings Resort is a fun and breezy sequel to the lesser-known Nintendo Pilotwings franchise, but doesn't do enough to stand out as the killer app of the 3DS launch lineup.
Pilotwings Resort is a flight simulation game in a very liberal sense. Unlike Nintendo's Steel Diver, there are no realistic flight controls to master; the game's controls are very simple to learn but challenging to master. There are three primary vehicles to fly: airplane, rocket belt, and hang glider, each with their own control schemes.
There are two main modes in Pilotwings Resort. The main mode, Mission Mode, is self-explanatory. Each mission requires the player to complete certain tasks with their aircraft, such as shooting balloons, reaching a certain height or flying through a set number of rings. These missions are fun, but there aren't too many and you could theoretically finish the game in one sitting if you were really determined. The other mode, Free Flight Mode, lets you fly around Wuhu Island (yes, the same island from Wii Sports Resort is the only location in Pilotwings Resort) collecting balloons, Mii Trophies, gold rings and more. The more you collect, the more time you are given to fly in free flight. Collecting items and flying through rings also unlocks 3D dioramas to view, which is the game's version of an achievement system. The collectibles add some longevity to the game, but the game still feels really short and really light on content.
I do recommend this game, but be aware that you won't be playing this game for months or even weeks on end. There's simply not a lot to do here. The Mii integration is a fun touch and the 3D effect is sharp and deep, but this is a game that has a finite amount of things to do. Multiplayer would have gone a long way here. Still, what's included is quality and fun and I did enjoy the game.
Score: 7.5/10














